By Sword, by Crown, and Candlelight

September 6, 2021
3 mins read

I would be lying if I said I had a grand plan for my projects. In writing, there are authors who outline and plan every chapter and authors who write from instinct/emotion/feeling and go through multiple drafts, refining. I used to believe there was a right way, and it was one of these two, but that proved false—for me, anyway. The best projects seem to be a mix of planning and improvisation, an equal amount of each.

For the Portraits from a Distant Era series, in previous posts I’ve talked about the general idea I had for the series: Renaissance style portraiture, soft warm light, dark background, handheld props. I didn’t know what my subjects would wear or bring, and I didn’t know whether the series would work. To be honest, I still never really know, from session to session, whether everything will come together. But I also know I can’t over-plan.

The same applies to role-playing games as to photography series like this one: dictate the story and make it go according to your plan, use the players as pawns to tell your narrative, and they will quite rightly resent you, and the work will suffer. Recognize that the other people present are capable and brilliant and creative and give them the freedom to be themselves, and your combined ideas, unique perspectives, and individual talents will make something greater than any of you could have done on your own.

My ace in the hole, session to session, has been my subjects.

The Plan

I had decided to shoot the Portraits from a Distant Era series on that dark background and photograph my subjects sitting down—the way so many subjects in classical portraits are depicted. I planned to light these seated subjects with a nice soft light from a softbox while pushing a little extra light into the shadows with an umbrella. That was how I’d been shooting portraits before, and I was comfortable with that method.

But when the day came to shoot the series, I couldn’t decide whether to shoot on a dark background, as I’d intended, or against an inexpensive textured background I’d recently picked up in order to experiment. Indecisive, I set up both backgrounds next to one another and, midway through the session, chose to alternate back and forth. I didn’t have time to change lights, and I only had one place to sit (in front of the dark background). So I kept the softbox on the dark background and a beauty dish (with a grid attached) on the textured background. These made for very different light effects and contrast ratios, with the beauty dish being very specific and contrasty while the softbox offered a more gradual falloff. 

At the beginning of the session, I shot on the dark background with my subjects sitting down, static, turned slightly toward the camera like they were posing for an ancient portrait. But when we moved over to the last-minute improvised idea, the textured background, where the subjects had some freedom of movement and freedom to try out their own ideas, that’s where the magic happened. 

Letting a Master Work

The master in this instance is movement professional and artist Foxie la Fleur. When I met Foxie in 2017, I did not know that I had already photographed her in the crowd of the Women’s March from the January of that year. I also didn’t know that later that year she’d be directing a short play I’d written. Or that the following year I would start shooting promotional photos for her burlesque ensemble, Crescent Moon, (see “Beyond the Stars with Crescent Moon Nerdlesque”). Since 2017, we have done many projects together, and in September 2019 it was my pleasure to bring her into one of my own personal projects, the Portraits from a Distant Era series. 

Foxie brings a big, bold energy to her characters. As a movement professional and a director, she is an expert in creating strong, dynamic forms, shapes, stage pictures, and poses. She brings a multitude of ideas and is a great collaborator. We shot the images I had wanted to do in front of the dark background with a candelabra, but once we were standing up and had some freedom to move, Foxie—who is an expert in movement and pose—was truly in her element, nailing it shot after shot, and especially in this one, where she’s holding her sword straight up and moving her left hand outward into this power pose that ended up being one of the most iconic images of the series.

With each subject, the series became more distinct in my imagination throughout the afternoon, and the idea of what the series would be changed, thanks to the collaboration, talent, and years of skill that I was fortunate to have with me on the day. Foxie was the second-to-last subject I shot in the series, and when we captured it, I remember thinking, “That’s it.”

Trust your artists and friends to bring their best and then give them the space to let them do it.

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Steven Townshend is a fine art/portrait photographer and writer with a background in theatre, written narrative, and award-winning game design. As a young artist, Steven toured the US and Canada performing in Shakespeare companies while journaling their moments on paper and film. In his transition from stage to page, Steven continued to work as a theatre photographer, capturing dramatic scenes while incorporating elements of costume, makeup, and theatrical lighting in his work. Drawn to stories set in other times and places, Steven creates works through which fellow dreamers and time travelers might examine their own humanity or find familiar comfort in the reflections of the people and places of a distant era.

The All Worlds Traveller

Welcome to The All Worlds Traveller, an eclectic collection of thoughts, pictures, and stories from a Distant Era. Illustrated with Distant Era art and photographs, these pages explore the stories and worlds of people beyond the here and now, and the people and creative processes behind such stories. This is a blog about photography and narrative; history and myth; fantasy, science-fiction, and the weird; creation and experience. This is a blog about stories.

Steven Townshend

I’m Steven Townshend—your guide, scribe, editor, and humble narrator. The All Worlds Traveller is my personal publication, an exploratory conversation about stories and how we interact with them, from photographs to narratives to games—a kind of variety show in print. It is a conversation with other artists who explore the past, the future, and the fantastical in their work. Not one world—but all worlds. Where Distant Era shows stories in images, The All Worlds Traveller is all about the words.

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About a Distant Era

Distant Era creates fine art and portrait photographs of people and places from imagined pasts, possible futures, and magical realities. In collaboration with other artists, we evoke these distant eras with theatrical costume and makeup, evocative scenery, and deliberate lighting, and we enhance them with contemporary tools to cast these captured moments in the light of long ago or far away. We long to walk the lion-decorated streets of Babylon, to visit alien worlds aboard an interstellar vessel, and to observe the native dances of elves. Our images are windows to speculative realities and postcards from the past. They are consolation for fellow time travelers who long to look beyond the familiar scenery of the present and gaze upon the people and places of a distant era.

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