Golden Age of the Silver Screen: Jacque Bischoff

March 10, 2025
4 mins read

This week on The All Worlds Traveller, we continue Distant Era’s 2025 series Golden Age of the Silver Screen, an exploration of hard light and Hollywood during the big studio era of the early twentieth century. In part four of our series, we (re)introduce the extraordinarily talented actor and makeup artist Jacque Bischoff.

Our first entries into the series featured Gary Henderson, Elizabeth Quilter, and Charissa and Russell Johnson with looks that recalled Clark Gable, Errol Flynn, Walt Disney, Vincent Price, Marlene Dietrich, Anna May Wong, Fred Astaire, and film noir.

Gotham Noir: Jacque Bischoff in Distant Era’s Golden Age of the Silver Screen.

Jacque Bischoff

Jacque has appeared frequently in The All Worlds Traveller over the past few months. We met during photography for Idle Muse Theatre Company’s production of The Tempest, in which Jacque played Ariel (with five other actors, including Gary Henderson) and for which Jacque designed makeup. Thanks to a recommendation from Idle Muse managing director Kati Lechner, we began working together regularly. Jacque did makeup for Natania and Nick’s engagement session, for Gary Henderson’s and Kati Lechner’s headshots, and also for her own headshot session in December of 2024. Jacque is an excellent communicator with a high degree of professionalism who brings her best to her work.

When we discussed the series, Jacque said, “I love the idea of playing with gender for a shoot like this, because there aren’t a lot of women photographed in those kinds of silhouettes. I’ve attached a couple of images that I really like.”

The images Jacque sent referenced Marlene Dietrich, Nicole Kidman (in a retro shoot) and Nella Regini, which should give some context for the direction we took the session.

The Session

Inspired by the images Jacque sent and the wardrobe she put together, we built our session. I was particularly struck by the light in the Nicole Kidman retro reference image, which we attempted to emulate in some of our shots. Jacque was the fourth subject we photographed, following Elizabeth MacDougald’s test session, Gary Henderson, and the Johnsons.

Referencing some styles, light, and background lines from Jacque’s inspirations in the previous section.

In the Spotlight

I’d finished the Johnsons’ session with a spotlight earlier that week and wanted to start with that light while I still had my setup in place for that kind of shot. Jacque flowed from one idea to the next,  and we kept shooting until we had an abundance of images.

Shaping Light on the Background

We swapped our spotlight out for a window gobo. It seemed to go with Jacque’s hat and coat, a noir kind of look. In this setup, she looked like a character who’d walked straight out of Gotham City. Considering Batman first appeared in Detective Comics in 1939, we were in just the right era. Once again, we shot until we had an abundance of options we loved.

Focusing Light and Obscuring Shadows

Throughout our session, while Jacque delivered look after interesting look, I concentrated on focusing the light for each of those looks, choosing which part of the image to reveal and what to obscure. We created these effects by our choice of hard light and its positioning. This is a natural progression of the work we began in our second series, Portraits from a Distant Era, and continued (quite deliberately) through The People of Light and Shadow.

All That Jazz

Having photographed the whole session with spotlights and gobos, I wanted to end with a sequence under more traditional Hollywood lighting reminiscent of the period, so I placed a hard light reflector on my light, and we did a final array of images. I know that Jacque is a skilled improvisor and clown, so near the end I just told her to cut loose and do whatever, which yielded a lot of wonderfully fun images.

Editing and Post Processing

Golden Age of the Silver Screen has been a unique editing experience. In our initial test session with Distant Era MVP Elizabeth MacDougald, the images looked great right out of camera. After working months and months to produce a single result from our other current series, Gods and Heroes of the Aegean, it felt so freeing to have images ready to go right away. So what ways did I find to complicate the process?

Introducing Imperfection

Comparing our initial test images with photographs from Hollywood’s golden age, the digital images are extremely sharp and accurate. In the 1930s and 1940s, George Hurrell was shooting on 8 x 10 film through uncoated lenses, the film often underexposed, developed intensely for high contrast before being physically retouched; the effect is stylistically different from what our modern cameras produce directly out of camera. Even the color of the black-and-white images from the Golden Age of Hollywood varies remarkably—just take a look at the references Jacque provided at the beginning of this post. Most of my inspirations for Golden Age of the Silver Screen weren’t a straight black-and-white conversion in an image editing program; many had a subtle tint to them that I didn’t immediately recognize until I began working on my own images.

Softening, toning, revising, introducing imperfection.

Revising in Reverse

For most of Golden Age of the Silver Screen, I wasn’t satisfied with using the images right out of camera, no matter how good they looked.

Throughout the series, I introduced imperfections to the images, from sharpness to color cast, in order to bring them closer to the images that inspired me. That is, until we reached our final session with Elizabeth Quilter, when I placed softening filters on my lenses. As a result, that session has comparatively little post processing, since the results were, to my eyes, much closer to the images of the period. It was a consequence of fate that Elizabeth Quilter’s birthday fell at the time I was ready to launch Golden Age of the Silver Screen. It meant I’d release that session first, as a birthday gift for Elizabeth, and then I’d edit all the sessions I’d photographed previously so that they aligned with the look we’d established using filters on our lenses.

Working with Jacque Bischoff is always a pleasure, whether as coworkers creating something for our client or making art together. I am grateful for her excellent work and collaboration. 

Obligatory Garrus the Cat shot with Jacque Bischoff.

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Steven Townshend is a fine art/portrait photographer and writer with a background in theatre, written narrative, and award-winning game design. As a young artist, Steven toured the US and Canada performing in Shakespeare companies while journaling their moments on paper and film. In his transition from stage to page, Steven continued to work as a theatre photographer, capturing dramatic scenes while incorporating elements of costume, makeup, and theatrical lighting in his work. Drawn to stories set in other times and places, Steven creates works through which fellow dreamers and time travelers might examine their own humanity or find familiar comfort in the reflections of the people and places of a distant era.

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The All Worlds Traveller

Welcome to The All Worlds Traveller, an eclectic collection of thoughts, pictures, and stories from a Distant Era. Illustrated with Distant Era art and photographs, these pages explore the stories and worlds of people beyond the here and now, and the people and creative processes behind such stories. This is a blog about photography and narrative; history and myth; fantasy, science-fiction, and the weird; creation and experience. This is a blog about stories.

Steven Townshend

I’m Steven Townshend—your guide, scribe, editor, and humble narrator. The All Worlds Traveller is my personal publication, an exploratory conversation about stories and how we interact with them, from photographs to narratives to games—a kind of variety show in print. It is a conversation with other artists who explore the past, the future, and the fantastical in their work. Not one world—but all worlds. Where Distant Era shows stories in images, The All Worlds Traveller is all about the words.

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About a Distant Era

Distant Era creates fine art and portrait photographs of people and places from imagined pasts, possible futures, and magical realities. In collaboration with other artists, we evoke these distant eras with theatrical costume and makeup, evocative scenery, and deliberate lighting, and we enhance them with contemporary tools to cast these captured moments in the light of long ago or far away. We long to walk the lion-decorated streets of Babylon, to visit alien worlds aboard an interstellar vessel, and to observe the native dances of elves. Our images are windows to speculative realities and postcards from the past. They are consolation for fellow time travelers who long to look beyond the familiar scenery of the present and gaze upon the people and places of a distant era.

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